

GAKU TADA
多田 学
Artist / Illustrator / Tool Developer
I’m an artist exploring a more intuitive and painterly way of creating in 3D.
After many years working in film VFX at Weta Digital, ILM, and Digital Domain, I shifted my focus toward creating my own art — combining the freedom of drawing and painting with the possibilities of 3D.
I also develop Deep Paint for Blender, lead workshops, and teach at Digital Hollywood University, sharing the techniques and ideas I’ve developed throughout my career.
Based in Wellington, New Zealand.
アーティスト / イラストレーター / ツール開発者
3Dをもっと直感的に、絵を描くように。
Weta Digital、ILM、Digital Domainなどで長年映画VFX制作に携わった後、現在は絵を描く自由さと3Dの可能性を組み合わせた作品制作に取り組んでいます。
Blender用ツール Deep Paint の開発に加え、デジタルハリウッド大学での講師活動やワークショップを通して、これまで培ってきた技術や制作の考え方を伝えています。
ニュージーランド・ウェリントン在住。


多田 学
gakutada@gmail.com









Based in Wellington, New Zealand.
with my famly





2025/Dec. at the Blender Asia conference with Mr Scott Ross and Mr Francesco Siddi (Blender CEO)

At Siggraph Tokyo 2024, I had a booth for Deep Paint and talked to so many awesome people in just 3 days, it was my first experience having my booth and it was a blast! Thank you so much for stopping by my spot and I enjoyed so much talking to you all.


